Hamster On Coke Games
Based in Stargard Szczeciński, Poland
14 June, 2017
Art Of Gravity is a voxel/physics based puzzle game, revolving around the theme of destroying abstract figures, which results in mesmerizing displays of dance of gravity.
My name is Michal, a puzzle game designer - and it's my new game, after very well received Zenge.
As a player - you will have to discover the rules of the game, as there are no tutorials or explanations, just you, the levels and puzzles. The game is packed with tons of different mechanics that will surprise you, give you a wonderful eye-catching physics experience, make you think, or just leave you in awe of oddly satisfying beauty of destruction.
The game consists of over an hour of gameplay, with all the levels designed to surprise, enchant, and give you a fantastic puzzle game experience.
After prototyping for 2 months, and having more than 10 ideas thrown away, I started to destroy voxel blocks. For fun. Looking at it was so mesmerizing, that I decided to turn it into a puzzle game. 8 months later - the game is here :)
- Voxel physics based gameplay.
- Non-repetitve, always evolving puzzles.
- Game flow driven by adding new features and mechanics, not by increasing complexity.
- Beautiful graphics and aestethics, mesmerizing physics/voxel displays.
- 14 different puzzle mechanics in 75 levels.
- No tutorials, stars, text, guides etc. It's designed to be discovered by player.
Trailer #1 YouTube
Trailer #2 YouTube
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Art Of Gravity Preview 1
First Art Of Gravity preview on Touch Arcade toucharcade.com.
Art Of Gravity release date announcement
Second Art Of Gravity preview on Touch Arcade toucharcade.com.
Art Of Gravity Preview - Pocket Gamer
Art Of Gravity preview on Pocket Gamer pocketgamer.co.uk.
About Hamster On Coke Games
I'm just a Hamster sitting on Coke. Sometimes I create games.
More information on Hamster On Coke Games, our logo & relevant media are available here.
Art Of Gravity Credits
Development, GFX, Music, SFX, Level Design & Hamster On Coke